Dev Videos
Video devlogs documenting the build process, from tileset switching to space combat and beyond.
6/21/2026 Devlog Update - Unity Ultima I Fan Remake
June 21, 20264:55
A broad progress update covering the HUD rebuild with authentic tile sprites, the ORIGIN title screen, character creation flow, death sequence, and ranged combat improvements.
6/14/26 Update: More Sprite Tile Set Switching
June 14, 202611:56
Expanding tileset support with Ultima 5 town sprites featuring 4-frame animated NPCs, VGA overworld rendering, and location-aware visual modes.
Tile Set Switching in Ultima I Fan Project
June 12, 20262:21
Demonstrating the F3 tileset switching system. Cycling between classic EGA wireframe dungeons and FM Towns Marty textured walls with gradient floors and ceilings.
Hyper Space and Space Combat
June 11, 20263:41
Hyperspace warp sequences, toroidal wrap-around navigation, and the early space combat pacing work. Smaller stars, slower reticle, and calmer combat feel.
